Gamers are just about the only group of Windows PC users who've mostly switched to Windows 10, with only a little grumbling. I suspected that this was mainly because gamers are used to being shit on by the big corporations in their lives, and just sort of rolled with it when Microsoft did the same. They weren't jazzed about Windows 10, and they weren't planning to switch from Steam to the Windows Store for their gaming purchases -- they were just convinced that Microsoft was going to find a way to force Windows 10 on them anyway, so they got the switch over with.
Well, today, we got a pretty clear demonstration of that being exactly what's happened. Our case study: Activision's
Call of Duty: Infinite Warfare.
From
Motherboard:
Every year, Activision releases another Call of Duty and gamers across the world scramble to get their hands on the new shooter. Fans love the single player campaign, but the game’s polished, fun, and fast-paced multiplayer mode is the real draw.
Of course, it only works if you have other people to play with. A few gamers who bought Call of Duty: Infinite Warfare through the digital storefront built into Windows 10 have discovered they can only play with other gamers who also bought the game from Microsoft. Xbox One players can only play with other Xbox One players, and PlayStation 4 players can only play with other PlayStation 4 players. This has always been the case. The trouble is that this time not all PC players can play with other PC players. For unknown reasons, Windows 10 Store customers are segregated from customers who bought the game from Steam, which is by far the most popular platform on PC.
That’s like buying a game from Target and learning you can’t play with people who bought it from Best Buy. Call of Duty fans who made the unfortunate of mistake of giving Microsoft their cash are left sitting in lonely multiplayer lobbies waiting for games that’ll never start.
However, it appears that Microsoft is giving out refunds.
Microsoft is doing everything they can to promote the idea of cross-play between different Windows 10 platforms, so this is mostly likely a decision by Activision, but even so, it means that implementing cross-play between different Windows PC versions was so problematic that a developer with Activision's resources didn't bother doing it for something as important to them as this year's CoD.
That's not a good sign for the Universal Windows Platform initiative. The fact that not enough Windows 10 users bought the game from the Windows 10 store to make a multiplayer mode viable, in spite of the fact that there are at least 60 million of them (they're over half of Steam's 125M user base, remember), is also not a good sign for UWP.
Good on Redmond for giving refunds for this, but still, it has to be a double-plus un-good sign of
something when the most "enthusiastic" (I use the term very lightly, here) Windows 10 users are avoiding the Windows 10 as if it's leprous, or something. Microsoft really needs to give this strategy a sober second look.
UPDATE: CoD's Infinite Warfare fiasco isn't doing Activision any good, either.
It's currently being outsold by
Farming Simulator 17. Ouch.
From
Destructoid:
Is this the end for Call of Duty?
That's right, Farming Simulator 17, a game about being a modern farmer and driving expensive tractors is currently destroying the just-released Call of Duty: Infinite Warfare on Steam, at least numbers wise. According to Steam's own stats, Farming Simulator 17 is number 23 on the top 100 games list (at the time of writing) with 26,044 players today, while Infinite Warfare is number 36 with over 10,000 less at 15,436 players. Obviously not a terrible debut for most games, but pretty bad for one of the world's most popular series, at least on PC.
Farming Simulator 17 has been out for weeks, of course, and has a much lower price point, both of which will be helping its sales, but still... this is CoD we're talking about here. Up until Ghosts, Activision's flagship franchise reliably brought in a billion dollars of revenue for the company with every annual release, but now... 36th??? With performance like that, Activision may well stop making CoD games, or at least scale back to bi-annual releases the way Ubisoft is doing with Assassin's Creed.