February 03, 2017

D3's 2.5 PTR backlash continues to amaze me

Seriously, I haven't seen press coverage like this of a Blizzard game, any Blizzard game, since D3's Error37-laden launch. It's amazeballs.

Today's gem comes from MMO Examiner:
The Diablo community are always one to voice their opinions, and a recent thread in particular has certainly got tails up on the official forums. Players have been called upon to sum up in one sentence the single worst thing about Diablo III.
This as expected prompted a number of diverse responses. There isn’t much of a recurrent theme, though a few players did point out their disdain for RNG (Random Number Generator), with users such as Zeddicuus stating: ” RNG on my gear for the quality of the gear that just RNG’d is getting a bit much.” For those unfamiliar, RNG in a nutshell is that stats on dropped items in Diablo III are randomly generated from a list of possible stats for that corresponding weapon/armor slot.
Others are quick to point out what has been a criticism ever since the content revealed at Blizzcon 2016, in that there is little to enjoy from re-releasing previous features. Province’s biggest problem is “Re-worked existing crap instead of new content.” Others go on to point out a lack of trading, no advanced skill tree system and a lack of creative freedom for players during the game.
The lack of robust RPG elements has been a sore point since the game launched without them, and then failed to add them in the Reaper of Souls expansion, and the game's over-dependence on items (and thus RNG) is a direct result of that. Any sufficient deep dive into D3's official forum will turn up thousands of posts on these subject, going all the was back to the pre-launch beta.

So, none of this new. Today is, however, the first time I've seen an item pop up in a Google News search that actually acknowledges these long-standing issues. You'd almost think that Blizzard had jumped the shark, or something.

GG, Blizzard. GG.